We were freaking out!” Six years later, that same original trailer remains the top-viewed video on DigiPen’s YouTube channel. And this showcase of the game we had made for the school was going viral. Meanwhile, we’re still working on this unfinished game that, as far as we knew, we hadn’t even released an official trailer for yet. “The very next day, some websites started posting articles about it, and all of the sudden it hit the top of Reddit. “It’s funny … we didn’t even realize it was public,” Meisel says. “We ended up working on the game for six months after that.”Īlthough Perspective wasn’t technically done, the trailer was soon posted to DigiPen’s official YouTube channel, a bit of info team Widdershins had missed. “That was just for what we called the ‘gold release,’” says design lead Jason Meisel. Back in June of 2012, after a year of hard work, student game team Widdershins had just finished preparing a video of their junior year project to present at DigiPen’s annual Student Showcase ceremony. Perhaps it’s fitting that Perspective, which has tripped out hundreds of thousands of players since its release in 2012, would end up tripping out its own creators too.
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